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Source:

Page 235 of White Noise

Keywords:

"she," "pleasantly," "eye," "color"

From: deetviper@gmail.com
Subject: YASD: Giant dragon turtle
Date: 27 May 2007
Newsgroups: rec.games.roguelike.adom

Gah! Quite an annoying death, as this character looked like she'd have
a good chance of winning...

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(hopefully almost 100 lines of spoiler space is enough - apologies if
it isn't)

I had started a random character out of boredom a while ago, and ended
up with a female drakeling bard. Amused by the combination (and
pleasantly surprised that she had a decent skillset), I decided to
actually play her, rather than just having her immediately leave the
Chain.

Anyway, she had an excellent start, getting an early precrowning (I
don't recall if it was as neutral or lawful, however), receiving the
Bracers of War. The regeneration kept her alive many times that I
ordinairily would have lost her, so I was rather pleased.

I stuck with the oh-so-useful spear and shield combo, until I found a
rather nice eternium broadsword, at which point I switched to swords.

She finished all the non-chaotic quests available to her, cleared the
pyramid, save Khelly, and was looking around for a Ring of Ice, so she
could take on the ToEF. And ID-scumming session proved fruitless, as
did a long gremlin-pickpocketing (pocketpicking?) session in their
cave. She then headed to the Water Dragon's lair, hoping to set up a
more useful gremlin scumming session. However, my curiousity proved to
be her doom, as I decided that I would map the entire cave, simply
because I could. A giant dragon turtle decided that I _wouldn't_ do
so, and did over 300 damage in a single breath.

Shrazk        St:21  Le:22  Wi:25  Dx:36  To:33  Ch:28  Ap: 4  Ma:17
Pe:23 L+
DV/PV: 45/38   H: -77(283)    P: 122(122)    Exp: 22/1171499    WDL
Sp: 105
Burdened Berserk
------------------------------------------------------------------------------
Ow.

----------------------------------------------------------------------------
                            Background Information
----------------------------------------------------------------------------

Name: Shrazk              Race: female Drakeling    Class: Bard
Eye color: blue           Hair color: bald          Complexion: green
Height: 5'1"              Weight: 132 pounds
Age: 38 (grown-up, 12 years of unnatural aging added in)
Star sign: Falcon         Birthday: 12/Falcon (day 222 of the year)

YOUR HISTORY:
        Your parents belong to the middle class. They are average
people
 living in average quarters. Your father is a craftsman of mediocre
talent.
        As a young child you were often alone. You did not have any
 friends. You do not like to remember those times. They were very sad.
        During your youth you had a lot of fun playing with other kids
of
 your age. You always were a natural leader and the center of
interest.
        As a young adult you spent a lot of time searching for a
deeper
 meaning and purpose in your life. You pondered and pondered but
nothing
 truly sparked your interest. Finally, after many many hours, you made
a
 decision.
        You decided to become a Bard.

----------------------------------------------------------------------------
                                  Inventory
----------------------------------------------------------------------------
Total weight: 12181 stones                Carrying capacity: 12808
stones

Head          : boring rustproof helm of leadership [+1, +3] {Ch+9}
[100s]
-Remembered to rustproof this and the glockenspiel before going
swimming

Neck          : boring ankh
[3s]
Body          : boring eternium plate mail (-1, -2) [+0, +13]
[240s]
Girdle        : blessed girdle of greed [+0, +0]
[7s]
-Forgot to mention I was dragon-gold scumming whenever I could

Cloak         : boring cloak of defense [+4, +0]
[20s]
Right Hand    : boring eternium broadsword (+3, 2d7+9)
[38s]
-Quite a nice weapon for a mid-level character

Left Hand     : blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6]
[120s]
Right Ring    : blessed ring of the fish
[1s]
Left Ring     : boring ring of damage
[1s]
Bracers       : boring bracers of war [+8, +4] {Dx+8}
[10s]
-I really hate to lose these...

Gauntlets     : boring elemental gauntlets (-1, +0) [+0, +3]
[10s]
Boots         : blessed seven league boots [+1, +0]
[30s]
-Ah. Things keep coming back to me as I read this - I had Heir, so had
these for the whole game

Missile weapon: boring long bow (+2, +5)
[30s]
Missiles      : bundle of 63 boring arrows (+0, 1d6)
[126s]
-Crossbows and quarrels rust, bows and arrows don't

Tool          : boring rustproof glockenspiel
[120s]

----------------------------------------------------------------------------
                                    Stuff
----------------------------------------------------------------------------

Total weight: 11325 stones   Carrying capacity: 12808 stones

Helmets ('[')
   boring mithril cap [+0, +2]
[40s]
   boring crown of fire [+1, +2]
[65s]
-I was hoping to use this for the Tower

   boring crown of science [+4, +8] {Le+9}
[65s]
   blessed helm of teleportation [+0, +1]
[50s]
Armor ('[')
   boring ancient mummy wrapping [+1, +5] {Ap-8}
[60s]
Gauntlets ('[')
   heap of 2 blessed pairs of thick gauntlets (-1, -2) [+0, +1]
[30s]
   boring blue dragon-hide gauntlets (-2, +0) [+0, +2]
[10s]
Cloaks ('[')
   heap of 2 boring hooded cloaks [+1, +0]
[80s]
Girdles ('[')
   blessed girdle of carrying [+0, +0]
[15s]
-What I used prior to my girdle of greed

Necklaces (''')
  (snip typical collection of unimpressive amulets)
One-handed weapons ('(')
   boring hatchet (+2, 1d6+1)
[50s]
   boring adamantium spear (+3, 1d8+9)
[36s]
-Kept from before I switched
   blessed nasty scourge (-1, 1d4+3)
[25s]
   boring sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5}
[80s]
-I planned to use this & water orb to ball-spell vaults through walls
   heap of 2 boring pick axes (+0, 1d6+1)
[150s]
   boring large eternium hammer (-1, 2d10+10)
[55s]
   boring eternium long sword (+0, 2d8+7)
[20s]
-My alternate weapon
   boring pick axe (+0, 1d6+4)
[75s]
   boring pick axe of the sun (+0, 1d6+1)
[75s]
-I killed plenty of dwarven chaos knights, and did plenty of digging
Missile weapons ('}')
   boring rusty light crossbow of accuracy (+8, +0)
[70s]
-Forgot to rustproof this before swimming
Missiles ('/')
(snip arrows and quarrels)
   boring boomerang (+3, 2d4+3)
[20s]
-For DL:49
Tools (']')
   heap of 2 boring waterproof blankets
[20s]
   blessed plain blanket
[10s]
   boring tiny key
[1s]
   boring magical writing set (1)
[5s]
   heap of 2 blessed sis
[20s]
   blessed climbing set
[180s]
   boring fireproof blanket
[10s]
   heap of 3 boring fletchery sets (6)
[210s]
   boring holy symbol
[5s]
   blessed hexagonal key
[1s]
   blessed bandage
[2s]
   heap of 3 boring round keys
[3s]
   heap of 2 boring climbing sets
[360s]
   heap of 2 boring square keys
[2s]
   heap of 7 boring eternium ore pieces
[630s]
-I'd planned to smith up my platemail, but never found an anvil
   boring Chaos Orb of Elemental Water {Wi+10}
[100s]
   boring small key
[1s]
   boring fletchery set (8)
[70s]
   heap of 4 boring fluff balls
[8s]
-I really should have just started pickpocketing, instead of
exploring...
   boring hexagonal key
[1s]
Instruments ('{')
   boring glockenspiel
[120s]
Rings ('=')
   heap of 2 boring rings of acid resistance
[2s]
   boring ring of damage
[1s]
   heap of 2 boring rings of stun resistance
[2s]
   heap of 2 boring rings of cold resistance
[2s]
   boring ring of protection +2
[1s]
   blessed ring of the High Kings [+2, +3]
[1s]
   heap of 3 boring rings of fire resistance
[3s]
   boring ring of damage
[1s]
   boring ring of speed [+0, +1] (+5 spd)
[1s]
   boring ring of mental stability [+0, +1] {Le+1}
[1s]
   blessed ring of fire resistance
[1s]
Wands ('\')
(snip a plethora of wands)
Potions ('!')
(snip all but)
   heap of 20 potions of holy water
[80s]
-Pickpocketing has its uses
Scrolls ('?')
(snip all but)
   heap of 5 blessed scrolls of chaos resistance
[10s]
-As does saving Khelly
Books ('"')
   boring spellbook of Ice Ball
[100s]
   blessed spellbook of Teleportation
[100s]
-Teleportation to book-cast, Ice ball because I kept forgetting to
read more once I became smarter
Food ('%')
   heap of 37 blessed stomafillia herbs
[74s]
-Had a stable square, one level above an altar, and yet I didn't
manage to get crowned...
(snip)
Valuables ('$')
   722949 gold pieces
[7229s]
-Dragons are my friends

----------------------------------------------------------------------------
                                Weapon Skills
----------------------------------------------------------------------------

Swords                  12   +12    +8   +4   Mastery
2268
Pole arms               11   +12    +7  +14   Mastery
2413

Missile weapon         Lvl   Hit   Dam   Ra   Level          Required
marks
---------------------  ---   ---   ---   --   -------------
--------------

Bows                     4    +8    +6   +1   skilled              22
Crossbows                6   +12    +9   +2   skilled              97

Shields                Lvl   DV               Level          Required
marks
---------------------  ---   ---              -------------
--------------
Shields                  9   +18              excellent
1165

Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+74Æ bonus to hit, Î2d7+33Æ damage

Damage caused with your missile weapons:
----------------------------------------
ÆAmmunition: Î63Æ, base range: Î9Æ, Î+54Æ bonus to hit, Î1d6+27Æ
damage

----------------------------------------------------------------------------
                                   Skills
----------------------------------------------------------------------------

  Alchemy .................. 90    (great)        [+2d4]
-All the recipes were _terrible_
  Alertness ................ 85    (great)        [+1d3]
  Archery .................. 95    (superb)       [+3d3]
  Backstabbing .............100    (superb)       [+1d5]
  Bridge building ..........100    (superb)       [+1d5] (mr)
  Climbing .................100    (superb)       [+2d4]
  Concentration ............100    (superb)       [+2d4]
  Courage .................. 77    (great)        [+1d5]
  Disarm traps ............. 45    (fair)         [+4d4]
  First aid ................100    (superb)       [+2d4]
  Food preservation ........100    (superb)       [+2d4]
  Gemology ................. 87    (great)        [+1d5]
  Haggling ................. 21    (mediocre)     [+4d5]
  Healing ..................100    (superb)       [+2d4]
  Herbalism ................100    (superb)       [+2d4]
  Listening ................100    (superb)       [+3d4]
  Literacy .................100    (superb)       [+1d5]
  Metallurgy ............... 72    (great)        [+3d3]
  Mining ................... 74    (great)        [+1d3]
  Music ....................100    (superb)       [+2d4]
  Pick locks ............... 24    (mediocre)     [+4d5]
  Pick pockets .............100    (superb)       [+2d4]
  Smithing ................. 27    (mediocre)     [+4d5]
  Survival ................. 68    (good)         [+2d4]
  Swimming ................. 34    (fair)         [+3d4]
  Tactics .................. 69    (good)         [+1d3]
  Two weapon combat ........ 27    (mediocre)     [+3d5]

----------------------------------------------------------------------------
                                   Spells
----------------------------------------------------------------------------

   Burning Hands    :    16,  13pp     (Effectivity: +5)
   Calm Monster     :   183,   8pp     (Effectivity: +1)
   Cure Disease     :   251,   8pp     (Effectivity: +1)
   Cure Light Wounds:   204,   5pp     (Effectivity: +3)
   Darkness         :   905,   4pp     (Effectivity: +2)
   Death Ray        :   490, 100pp     (Effectivity: +0)
-Got from the bard power, and never used.
   Farsight         :   225,  17pp     (Effectivity: +2)
   Frost Bolt       :   232,  12pp     (Effectivity: +0)
   Ice Ball         :   255,  25pp     (Effectivity: +0)
   Identify         :   108,  75pp     (Effectivity: +3)
   Improved Fireball:   188,  30pp     (Effectivity: +0)
   Invisibility     :   839,  10pp     (Effectivity: +4)
   Knock            :   880,  11pp     (Effectivity: +7)
   Know Alignment   :   214,  10pp     (Effectivity: +0)
   Light            :    79,   2pp     (Effectivity: +6)
-This is the only game I've had where a non-basher started to run out
of Light
   Lightning Bolt   :   128,  12pp     (Effectivity: +1)
   Magic Lock       :    85,   9pp     (Effectivity: +1)
   Magic Map        :   169,  40pp     (Effectivity: +1)
   Magic Missile    :   694,   7pp     (Effectivity: +7)
   Mystic Shovel    :   490, 100pp     (Effectivity: +0)
   Neutralize Poison:   540,  10pp     (Effectivity: +4)
   Revelation       :   325,  33pp     (Effectivity: +2)
   Scare Monster    :   442,  12pp     (Effectivity: +0)
   Slow Monster     :   616,   7pp     (Effectivity: +0)
   Slow Poison      :   897,   6pp     (Effectivity: +0)
   Stun Ray         :   372,   8pp     (Effectivity: +0)
   Summon Monsters  :    10,  57pp     (Effectivity: +0)
-!of wonder
   Teleportation    :   693,  22pp     (Effectivity: +4)
   Web              :   250,  12pp     (Effectivity: +0)

----------------------------------------------------------------------------
                            Effects of Corruption
----------------------------------------------------------------------------

Your antennae explore the details of your environment (Ap: -4).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).

(Which is why she had 4 Ap)

----------------------------------------------------------------------------
              Her achievements during her adventures:
----------------------------------------------------------------------------

Shrazk, the drakish bard, was drowned by a giant dragon turtle.
She scored 516768 points and advanced to level 22.

-First place in 1.1.1, but I have a few 1.0.0 characters who've beaten
her

She survived for 0 years, 140 days, 0 hours, 38 minutes and 27 seconds
(152366 turns).
211 companions were killed during her adventures.

-Why fight them, when you can have them kill themselves in your
service?

Shrazk visited 76 places.
Her strength score was modified by +7 during her career.
Her learning score was modified by +12 during her career.
Her willpower score was modified by +10 during her career.
Her dexterity score was modified by +14 during her career.
Her toughness score was modified by +15 during her career.
Her charisma score was modified by +3 during her career.
Her appearance score was modified by +2 during her career.
Her mana score was modified by +4 during her career.
Her perception score was modified by +6 during her career.
She was unnaturally aged by 12 years.
She was the champion of the arena.
She was the head of the thieves guild.
She saved Khelavaster from certain death.
She ended her adventuring life in the cave of the water dragon.

-Ah. I guess I didn't save Kenny.

5521 monsters perished under her attacks.
The following 15 artifacts were generated during her adventure:
  the si
  the dwarven rune axe "Rolf's Companion"
Sold
  the scythe of corruption "Moon Sickle"
Sac'd
  the golden gladius "Death's Sting"
Traded
  the dwarven shield "Rolf's Saviour"
Wore
  the Chaos Orb of Elemental Water
  the lead-filled mace "Big Punch"
Sac'd
  the sword of Nonnak
  the elemental gauntlets
  the ring of the High Kings
  the phial of Caladriel
Sac'd
  the crown of science
  the ancient mummy wrapping
  the ankh
  the bracers of war
*sigh*
She possessed the following intrinsics:
  She was fire resistant (enhanced through items).
  She was poison resistant (enhanced through an item).
  She was cold resistant (enhanced through items).
  She was lucky (enhanced through items).
  Fate smiled upon her (enhanced through an item).
  She was sleep resistant.
Pool
  She was able to control teleportation.
Blink dog
  She was stun resistant (gained through an item).
  She was resistant to death rays (gained through an item).
  She was shock resistant (gained through an item).
  She was able to see invisible things.
Pool
  She was immune to acidic attacks.
Giant slug
  She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Swords, Aggressive, Boon
to the
Family, Careful, Charming, Healthy, Heir, Master Packager, Porter,
Shield
Specialist.

-I really didn't care about which talents would be best...

She had a final speed score of 105 (final base speed: 110).
-Two quicklings
She was a messiah of Sssracht.
She asked for 7 divine interventions.
She was lawfully aligned.
She was tainted by Chaos.

The following monsters were vanquished:
(snipping small/boring ones)
     71 animated trees
    107 assassins
      1 banshee
      1 cave tiger
Quite accidental. I'd ordinarily have quite, but the BoW kept me
going.
      1 chaos knight
Gave my my nice platemail
     21 dwarven chaos knights
A threat room provided plenty of picks
      2 giant slugs
IIRC, neither dropped the corpse - I found it on the Banshee level
    999 gremlins
Eh-heh...
      1 karmic baby dragon
Don't remember him showing up...
     11 lightning lizards
No corpse :(
      1 living wall
Awful tough to hurt...
    359 rats
Lower than I usually have, probably because I was taming many of them.
      1 Snake from Beyond
Thankfully, not much of a problem
      1 undead chaos dwarven berserker
Used holy water

I'm rather dissapointed to lose her - she was by far the best
character I've had for a while, and I'm sure she could've gone all the
way, had I been just a bit more cautious...

Oh well - I'd best take a bit of a break from ADOM anyway, as finals
are coming up...

--
Fortune favours the paranoid

apologies if GG screws things up



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